The third module in the Competition series was The Lost Island of Castanamir, a page adventure by Ken Rolston for 5 to 8 characters of. The Lost Island of Castanamir By Ken Rolston TSR. This review is of a PDF Copy of this product. This review contains spoilers. I decided. AD&D C3 Level Adventure – The Lost Island of Castanamir – Free download as PDF File .pdf), Text File .txt) or read online for free. Castanamir.

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Yes, a small white dog. Also within the building are a number of extraplanar creatures, collectively known as castaamir, who can shift between various forms: Osland fine, given what I know of DCC not that much, really! The “C” in the module code represents the first letter in the word “competition,” the name of C1 – C6 module series. The adventure does have good encounters in it, but I find that a lot of the ideas are good inspiration for the DM but not so good in actual play.

C3 – The Lost Island of Castanamir

From Wikipedia, the free encyclopedia. There are two pages devoted to these creatures, and their use in the adventure is underwhelming. The Keep of Shadowfell and Thunderspire Labrynth.

Hoard of the Dragon Queen, session 8. Conan Chronicles 2 – The Zamorian Chronicles. The Cave of Songs. The Lost Island dates from his very early days in the industry, and is or first published work for TSR.

Create new account Request new password. As part of the C ompetition -series of modules The Lost Island of Castanamir contains llost first used as a tournament adventure. Views Read Edit View history.

Sorry, your blog cannot share posts by email. The biggest offender here are the gingwatzim, creatures from the ethereal plane that Castanamir was experimenting with, where quite an interesting concept is undermined by the silly naming conventions Rolston used. A theme I see crop up time and time again on RPG forums is one of what subjects are, and are not, acceptable in ‘modern’ gaming grou Failing to be Critical?


AD&D Review – C3: The Lost Island of Castanamir

Skip to main content. Some of the rooms are very detailed — the library gets over one page. Some areas though are rather inconsequential and appear to be nothing more than delaying tactics. Shattered Lands Dark Sun: Eight pages are devoted to eight pregenerated characters, there are four pages of full-page art, and two more pages detail tournament information. There are a few oddities, clearly added to challenge or merely delay a tournament group who are playing to a time limit.

The idea behind them was that the party would score points for achieving certain objectives, surviving, and the quality of their play, with each group taking part in the competition playing a set of pre-generated characters. The design goal commonly led to the adventures being somewhat disjointed in feel, with little care being given to the sense of realism demanded by an adventure intended for campaign play. A sage has hired you to investigate an island that mysteriously surfaced.

Most of the locations fit the theme quite well, with the lower level being living quarters, a kitchen, a dining room, guest rooms, and some ‘entertainment’ areas, and the upper level being mainly laboratories, a library, workshops, etc. By using this site, you agree to the Terms of Use and Privacy Policy. C3 – The Lost Island of Castanamir.

Right away the tone of the adventure is therefore set. Barely a day goes by on online RPG discussion forums, Facebook, and other such avenues for people to spout drivel without someone, somewhere A small, white dog yapping at one of them. Castanamir was an 18 th level magic-user, and his dwelling-place is being explored by a group of apprentice adventurers? The Lost Island is set in the home of lozt planar-hopping wizard who went missing a couple of hundred years ago.

C3 – The Lost Island of Castanamir | The Neverwinter Vault

Washed ashore with the flotsam, you seek shelter but find none save a quiet trapdoor descending into the heart of Castanamir’s Island. As this module introduces an “interesting class of creatures”, it could also have major long-term consequences for a campaign.


Curse of the Wailing Death Prelude. Most of these rooms have been ransacked by a variety of other survivors, human and monstrous. Eventually the characters may find the exit, and are once again deposited on the dreary islands to await rescue. How do you rate this content?: The trick to the module is figuring out what the pattern is, and they already let you cheat by automatically showing you the compass orientation of each room you enter.

Hmmmm, ok, maybe this one is going to be a little strange? His island also vanished, but a few years ago it appeared again and a local wizard has hired the party to investigate and loot the place.

I would have far rather seen this as a higher-level adventure where the players could properly grapple with some of the ideas displayed here.

Skip to main content. The nature castanzmir the competition meant that the module designers generally had to create an adventure with a high proportion of puzzles, and tricky, often dangerous mental challenges, after all, competitions are meant to be a challenge.

You can help Wikipedia by expanding it. Dragonlance deities Forgotten Realms deities Greyhawk deities. Beholder Drow dark elf Githyanki Illithid mind flayer Lich. Chris Hunter reviewed the module in Imagine magazine, giving it a mixed review.

I looked up the original mod and compared it cwstanamir this one. Tales of Arterra – The Lost. O adventure was published in by TSR. As you approach, a breeze builds to a storm, and your once steady ship warps and breaks.