M.A.G.U.S. – Második Törvénykönyv – Download as PDF File .pdf), Text File .txt) or read online. Tibor Bayer is the author of M.A.G.U.S. – Új törvénykönyv ( avg rating, 2 ratings, 0 reviews, published ) and M.A.G.U.S. – Új bestiárium ( avg. Ha szereted a M.A.G.U.S. asztali RPG-t, akkor itt a helyed! Az ÚJ TÖRVÉNYKÖNYV első részét itt a második részét itt találjátok. Az ÚJ.

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M.A.G.U.S. avagy a kalandorok kronikái | CanadaHun – Kanadai Magyarok Fóruma

Are you ready to face the worst horrors the Reckoners have to throw at you? Designed to accentuate the telling of a gripping story, Witch Hunter: Personal tools Log in. All the mundane dangers this New World held yj in comparison with what lay unseen, glimpses captures only out of the corner of the eye.

Deals are made in steel and lead more often than gold or nuyen; success and failure live only a razor’s edge apart. You venture into the dark corners of the Empire and deal with the threats that others cannot or will not face. Again you incarnate, to continue your ancient struggle for enlightenment, and against the plots of occult societies who seek to enslave you and steal your magic.

You’ll probably die alone in some festering hellhole, but maybe, just maybe, you’ll survive foul Mutants, horrible diseases, insidious plots, and sanity-blasting rituals to reap Fate’s rewards. Inside these covers you’ll find: History is a lie. But even within the Empire there are enemies.


The following is a list of current community-created and official character sheets that are available to add to a Roll20 Game from either Game creation or on the Game Settings Page. Death and glory await!

Psychic powers are the source of torvenhkonyv Burster, Mind Melter and Mystic’s abilities. The fight is not over. Your slaves built the Great Pyramid to honor your death; you died for the sins of Jerusalem; you lost you head suggesting they eat cake. Twisted cultists seek to bring about the Empire’s fall, cold-hearted Beastmen stalk the forests, and loathsome Skaven ratmen spread plague and sickness from their suburban lairs.

Beware what dwells beyond or you will not live to regret it! The shadows are deeper, the nights longer – fear stalks the land like a hungry beast. You may be human, elf, dwarf, ork or troll.

Tibor Bayer (Author of M.A.G.U.S. – Új törvénykönyv)

The state-of-the-art has also been advanced, introducing a new level of augmented reality, new gear, and new magical discoveries. Torfenykonyv from man’s legends and nightmares lurk in the shadows, and strange cults flourish in isolated places on the high planes.

Your body is a shell. Well, then, saddle up, hombre. A corrupt Empire seeks to reclaim its provinces, and Name-givers with dark ambitions seek to set themselves up as the new power in the absence of the Empire.

Retrieved from ” https: This hardcover rulebook contains all the rules gamemasters and players need to create characters and ongoing adventures set in the popular Shadowrun universe.


With creatures both foul and fell, Diabolists and Necromancers leading the Corrupted in an orgy of blood and death, and the countless minions of the Adversary seeking to turn the righteous away from the light – what stands between them and the innocent? From countless ages we have dreamed, From endless worlds we have beckoned, From infinite choices we have suffered. To learn how to submit your custom sheet for inclusion in the Roll20 sheet database please see the Beginner’s Guide to GitHub wiki page.

Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Are you ready to stare Death in the face and spit in his eye-socket?

MAGUS – Első Törvénykönyv

Power can be had, but beware Tzeentch’s Curse! Above it all, monolithic megacorps bleed the world dry, sabotaging each other in covert cutthroat competition as they go to war over the bottom line. The world is not only Awakened — it’s wired. For years, the Name-givers – those races gifted with torgenykonyv ability to Name, and shape the very magic of the world – were forced to live in underground citadels known as kaers, while malevolent creatures from astral space, so terrible they could only be called Horrors, ravaged their world.